#include "Handgun.hh"

Handgun::Handgun() :
  _clip(true)
  _poignee(false),
  _biPod(false),
  _scope(false),
  _sangle(false),
  _sanglePoignee(false),
  _telescopicStock(false),
  _nbBulletOverCanon(false),
  _piercedClip(true),
{

}


// useless ?
Handgun::Handgun(std::string model) :
  _clip(true)
  _poignee(false),
  _biPod(false),
  _scope(false),
  _sangle(false),
  _sanglePoignee(false),
  _telescopicStock(false),
  _nbBulletOverCanon(false),
  _piercedClip(true),
{

}

Handgun::Handgun(DBPointer p) :
  _clip(p->clip) // run as this ...
{
}
